



But just as he had to learn to evolve and make mistakes before winning, so in MotoGP 21, learning and preparation is vital. In the same way that Marquez is the star of the Spaniards, the hope in Miguel Oliveira, of a title fight, has not cooled just by a couple of races. Only the best results are delayed, but we know that the talent is there, and intact, waiting for the best configuration and evolution of the bike, which will allow the Portuguese rider to supplant the great rivals of Yamaha or Honda. After a season of acclimatization, victories in 2020 followed and this year the move to the factory KTM. Portuguese motorcycling fans, in terms of competition, found in Miguel Oliveira the genius of motorcycles they had been looking for for a long time. Nothing less than exciting, that’s what you can say about the Portimão circuit, after traveling on two wheels. In short, MotoGP 21 is entering the level of quality that many fans wanted. Learning and evolution of categories has never been more necessary than now, an essential process that lives up to the idea of learning first and then obtaining good results. In all, the margin of error is a fine line that in a carelessness we can easily climb and lie down because we lose all chances of getting a good result in the race, or leave a bad place on the grid.
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In terms of driving, I feel that I am relearning how to drive a motorcycle, calculating approaches to the trajectory, braking early so as not to end up in the gravel and negotiating the corners firmly and without much time to think. The delivery to a tone closer to the simulation encourages learning and an ability to control the bike and its reactions above average. Having experienced the layout built at Mexilhoeira Grande in Project Cars 2, I get the feeling that a formula and even a GT vehicle is capable of greater traction and passage at challenging and faster speeds, but it is no less fun with a motorcycle of the queen category of the world championship.
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For us Portuguese, there are other positive aspects in this edition of 21, in addition to the debut on the PS5 and Xbox Series X consoles, since Miguel Oliveira’s move to the factory KTM bike and the introduction of the Portimão track in the Algarve, which, with its structure close to that of a roller coaster, offers immense blind curves and more challenging intermediate speed zones. For the worse the maintenance of almost the entire width of the game modes and that feeling of review of the material given when we return to a game tried a little over a year ago. As with the WRC and F1 franchises, or even FIFA and PES, every year there are improvements, but sometimes they are so imperceptible that it is as if we are facing the same game, with only a few adjustments.īoth for good and for bad, as in almost everything, there are good things in MotoGP 21, among which the renewed graphics and an experience closer to simulation than to the arcade record of previous iterations. However, the annual series, capitalizing on the horizons of the official seasons, are subject to a less noticeable evolution when advancing over a generation of consoles. The arrival on the PS5 and Xbox Series X consoles allows producers to work with more resources and this is reflected in a substantial improvement in the experience. In the annual series and in a franchise that Milestone has been holding since 2013, the differences are more noticeable due to generational platform changes. In a global assessment, we realize that a lot has changed. Simulation and realism reinforced in an edition that shows signs of changing the qualitative level, although it affects reconfigured game modes.Ī few days ago I played MotoGP 13, on PlayStation 3, a game almost ten years old, very different from the edition we have on hand for the old and new generation consoles.
